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Beyond Divinity 28.04.2004
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Beyond Divinity v1.4 (English)

NEW INVENTORY SYSTEM as of Version 1.4
As of version 1.40, the inventory interface has changed. The buttons on the left side of the inventory no longer act as filtering buttons you can switch on and off. The buttons will now act as tabs. By clicking one of the tabs, the inventory field will only show one particular type of items.

- By clicking the first tab, you will only see your armour.
- Clicking the second tab will only show weapons.
- The third tab contains your magical items (e.g. summoning dolls, charms, crystals...).
- The fourth tab is where you can find your potions.
- The fifth tab will only contain your book collection.
- The last tab uncovers miscellaneous items (e.g. gold, food, drink, quest items...).



Bugfixes in V 1.4

- Fixed food not being eaten
- Fixed some problems with encumbrance
- Fixed possible crash in game when trading
- Fixed zero weight problems with equipable items
- Fixed regeneration of trader inventories
- Fixed crash when using identify in trader window
- Savegame version numbers will be displayed correctly from now on
- Fixed a problem where a chest containing many items would result in unreachable items
- Fixed summoning dolls losing undistributed points
- Fixed speed impact of items being wrongly calculated
- Fixed a problem with higher skill-levels being learned and not applied
- Fixed drop and use teleporter stone
- Fixed small issue with gold amount after act switch
- Improved Inventory Interface, Different item classes will now be in seperate tab windows (use buttons)
- Fixed shared inventories with summoning dolls
- Fixed an issue where the inventory plate would split up
- Fixed Battlefield keys and switching between acts
- BattleField Act1 dungeon 2 is now full of monsters
- Reduced level of traps
- Fixed problem with learning arrow conversion skills
- Killing with lightningstorm give you experience now
- Alchemy small self-made stamina potion work
- Fixed grafix problem with self-made permanent constitution
- Fixed self-made potion result
- Fixed battlefield trader (they now get magical stuff) and teacher (you can learn better skills)
- Teleport pyramids are no longer gone in act 3.
- Archery champion quests will no longer become active for no apparent reason.
- 'a' and 'the' have been removed in front of npc names in the battlefield dialogs (only English version).
- Some battlefield quests will no longer become stuck and not be able to become completed. This does not fix cases where it has already happened, it will simply not happen anymore for newly generated quests.
- Spelling errors fixed in battlefield dialogs (only English version).
- Finding fruit for alchemist before receiving the quest and removing the fruit will no longer make the alchemist quest active.

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