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Brink OST (GameRip)

Рип из игры Brink.
Композиторы: Bob & Barn (Paul Arnold & Andrew Barnabas).
Формат аудио: ogg.
Битрейт: 300-600 kbps (VBR).
Количество треков: 93.
Продолжительнось: 45:47.
Год релиза: 2011.

Трек-лист:

01 - res_main_theme
02 - sec_main_theme
03 - res_character_theme
04 - res_character_theme_light
05 - res_incap_theme
06 - res_weapon_theme
07 - sec_ablities_theme
08 - sec_character_theme_light
09 - sec_incap_theme
10 - sec_weapon_theme
11 - res_aquarium_cutscene_intro
12 - res_aquarium_cutscene_lose
13 - res_aquarium_cutscene_mid
14 - res_aquarium_escort
15 - res_aquarium_loadscreen
16 - res_aquarium_no_action01
17 - res_aquarium_no_action02
18 - res_aquarium_spawn
19 - sec_aquarium_cutscene_intro
20 - sec_aquarium_cutscene_mid
21 - sec_aquarium_cutscene_win
22 - sec_aquarium_escort
23 - sec_aquarium_loadscreen
24 - sec_aquarium_no_action01
25 - sec_aquarium_no_action02
26 - sec_aquarium_spawn
27 - sec_ccity_bot_start
28 - sec_ccity_bot_stop
29 - sec_ccity_cutscene_intro
30 - sec_ccity_cutscene_win
31 - sec_ccity_destroygate
32 - sec_ccity_loadscreen
33 - sec_ccity_no_action01
34 - sec_ccity_repaircrane
35 - sec_ccity_spawn
36 - sec_terminal_spawn
37 - sec_reactor_cutscene_intro
38 - sec_reactor_cutscene_mid
39 - sec_reactor_cutscene_win
40 - sec_reactor_loadscreen
41 - sec_reactor_no_action01
42 - sec_reactor_no_action02
43 - sec_reactor_no_action03
44 - sec_reactor_spawn
45 - sec_refuel_carry
46 - sec_refuel_carryitb
47 - sec_refuel_cutscene_intro
48 - sec_refuel_cutscene_win
49 - sec_refuel_destroy
50 - sec_refuel_loadscreen
51 - sec_refuel_no_action01
52 - sec_refuel_no_action02
53 - sec_refuel_spawn
54 - sec_resort_cutscene_intro
55 - sec_resort_cutscene_mid
56 - sec_resort_cutscene_win
57 - sec_resort_loadscreen
58 - sec_resort_no_action01
59 - sec_resort_no_action02
60 - sec_resort_spawn
61 - sec_shipyard_cutscene_intro
62 - sec_shipyard_cutscene_mid
63 - sec_shipyard_cutscene_win
64 - sec_shipyard_loadscreen
65 - sec_shipyard_no_action01
66 - sec_shipyard_no_action02
67 - sec_shipyard_spawn
68 - sec_stower_cutscene_intro
69 - sec_stower_cutscene_win
70 - sec_stower_loadscreen
71 - sec_stower_spawn
72 - sec_terminal_carry
73 - sec_terminal_cutscene_intro
74 - sec_terminal_cutscene_mid
75 - sec_terminal_cutscene_win
76 - sec_terminal_loadscreen
77 - sec_terminal_no_action01
78 - challenge_load_1
79 - challenge_load_2
80 - challenge_load_3
81 - challenge_load_4
82 - challenge_res_intro
83 - changeclass_1
84 - changeclass_2
85 - cutscene_start
86 - disguise_music
87 - gen_challenge_lose
88 - idle_music
89 - ingame_limbo
90 - splash_screen
91 - stab_good_2
92 - task_timer
93 - time_added

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