Patch v1.50 Fixlist:
- Multi Player Map Rotation added
- Changed/added commands for dedicated server:
AddMap "Mapname.cew" - adds a map to the map rotation list which will
be played
Set "NumGames" x - The number of times to play a map after which to
load the next map in the list of maps
- Added text [TEAM] and [ALL] in front of Multi Player messages
- Added the Multi Player and Dedicated Server command: "ping_check"
- This command defines the maximum ping for players to be able to play. If a player
has a higher ping than the specified ping_check value he will be automatically
kicked out of the game.
- Corrected the problem with crashing of the dedicated server on some maps (Forest
Camp, Old Harbor)
- Corrected the wrong behavior of the server when player had name "exit"
- Corrected the sound problem of not playing the steps of players on fast networks
- Corrected the possibility to play different version of maps
- Corrected the possibility to cheat with own predefined materials
- Added the possibility to kick player by number (Use command kick_list to display
list of players with numbers for each name)
- Added the Multi Player console command: "voice_messages" on/off -
Option to turn voice messages from other players on or off
- Corrected problems with Japanese subtitles
Patch v1.49 Fixlist:
- added anticheat to prohibid changing of weapon scripts
- max number of players is now 128
- corrected bug when game sometimes crashed during connection to server
- added support for All Seeing Eye
- hopefully corrected problems with cheaters who were editing files of weapons
and bullets
- we also corrected some smaller bugs in network which could cause problems
with lagging when user with modem connected
- corrected scroll in server list
Patch v1.47 Fixlist:
General:
- Miles Sound System updated - EAX problems fixed
Multiplayer:
- Player Kick/Vote function added
- Added function to define Chat and Vote keys
- Anticheat fix added
- Auto balancing Team function in Shock Troops mode added
Dedicated Server:
- Fixed problem with huge memory allocation on Dedicated servers
Patch v1.46 Fixlist:
General:
- keyboard/input handling fixed on systems with Sidewinder and other USB joysticks
that used 'virtual keyboard' devices
- gamma initialization adjusted
Single Player:
- fixed crashbug in cutscene 'Memories' for Radeon cards
Multiplayer:
- paralysis effect when hit by bullet removed from multiplayer
- netcode optimisation for high pingers so people wont ghost around with high
pings
- ability to talk during end of game was added
Dedicated Server:
- The command line version of the dedicated server now starts without using
Direct X