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Undying: Cheatcodes (Russian)

Нажмите [TAB] во время игры, чтобы вызвать консоль, а затем вводите коды:

eh - режим Бога

addall - получить все заклинания и оружие

infinitemana 1 - неограниченный запас маны

invisible 1 - стать невидимым для врагов

behindview <0 или 1> - вкл./откл. вид от третьего лица

flight - получить возможность летать

ampattspell - повысить уровень текущего заклинания

showfps - отобразить кол-во FPS

start <название> - загрузить указанный уровень



Названия карт: Aeons; Catacombs_Cisterns; Catacombs_Cliffs; Catacombs_Entrance; Catacombs_Exit; Catacombs_Exit_After;

Catacombs_LairOfLizbeth; Catacombs_LairOfLizbethPostCU; Catacombs_LowerLevel; Catacombs_SaintsHall; Catacombs_Tunnels;

Catacombs_WellRoom; Catacombs_WindChamber; CU_01; CU_02; CU_03; CU_04; CU_05; CU_06; CU_07; CU_08; CU_09; CU_10; CU_11;

CU_12; CU_13; Entry; EternalAutumn_FinalFight_Arch; EternalAutumn_FinalFight_Arena; EternalAutumn_FinalFight_ArenaBattle;

EternalAutumn_FinalFight_Ruins; EternalAutumn_Ravines_Airie_Interior; EternalAutumn_Ravines_Bridge;

EternalAutumn_Ravines_Chase; EternalAutumn_Ravines_Chieftain; EternalAutumn_Ravines_Forest; EternalAutumn_Transition;

EternalAutumn_Waterfall_Dwellings_Lower; EternalAutumn_Waterfall_Dwellings_Upper; EternalAutumn_Waterfall_Gauntlet;

Grounds_Cottage; grounds_dock_night; Grounds_Lighthouse; Grounds_Mausoleum_Approach; Grounds_Mausoleum_Entrance;

Grounds_Mausoleum_Tunnels; Grounds_OldCemetery; Manor_CentralLo!

wer; Manor_CentralLower_After; Manor_CentralLower_night; Manor_CentralLower_storm; Manor_CentralUpper;

Manor_CentralUpper_After; Manor_CentralUpper_PostOneiros; Manor_CentralUpper_storm; Manor_Chapel; Manor_Chapel_night;

Manor_Crypt; Manor_EastWingLower; Manor_EastWingLower_After; Manor_EastWingLower_night; Manor_EastWingUpper;

Manor_EastWingUpper_After; Manor_EastWingUpper_night; Manor_EntranceHall; Manor_EntranceHall_FromKitch;

Manor_EntranceHall_Intro; Manor_EntranceHall_Night; Manor_EntranceHall_night_ReturnfromCove; Manor_EntranceHall_Storm;

Manor_EntranceHall_ToKitch; Manor_FrontGate; Manor_FrontGate_night; Manor_FrontGate_Night_Return; Manor_Gardens;

Manor_Gardens_night; Manor_Gardens_storm; Manor_GreatHall_night; Manor_GreatHall_Storm; Manor_InnerCourtyard;

Manor_InnerCourtyard_Storm; Manor_NorthWingLower; Manor_NorthWingLower_After; Manor_NorthWingLower_night;

Manor_NorthWingLower_storm; Manor_NorthWingUpper; Manor_NorthWingUpper_night; Manor_NorthWingUpper_PostOne!

iros; Manor_NorthWingUpper_storm; Manor_PatricksRoom; Manor_TowerRun_n

ight; Manor_TowerRun_storm; Manor_WestWing; Manor_WestWing_Hall1; Manor_WestWing_Night; Manor_WidowsWatch_storm;

Monastery_Past_Church; Monastery_Past_Exterior; Monastery_Past_Interior; Monastery_Past_LivingQuarters;

Monastery_Present_Church; Monastery_Present_Cove; Monastery_Present_Entrance; Monastery_Present_InnerSanctum;

Monastery_Present_Tunnels; Oneiros_Amphitheater; Oneiros_City1; Oneiros_City2; Oneiros_HowlingWell; Oneiros_Intro;

Oneiros_Oracle; Oneiros_RetreatBath; Oneiros_RetreatExterior; Oneiros_RetreatSecondFloor; Oneiros_RetreatStudio;

Oneiros_ZigguratInterior; Oneiros_ZigguratLower; Oneiros_ZigguratUpper; PiratesCove_Barracks; PiratesCove_Exterior;

PiratesCove_Pier; PiratesCove_Pool; PiratesCove_TreasureRoom; playground; SmokeTest; StandingStones_FirstVisit;

StandingStones_KingFightg.

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