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об игре

Вылетает игры с длинным отчетом в логах

После запуска игра вылетает. Ниже припреклен лог игры с описанием проблемы.

Лог игры:

Спойлер

{12:02:08.537} RETL: [GameApp] > Command line:

{12:02:08.619} RETL: [CPUID] > [MEM] Total Page File: 27062 MiB

{12:02:08.619} RETL: [CPUID] > [MEM] Total Physical: 16310 MiB

{12:02:08.619} RETL: [CPUID] > [MEM] Available Page File: 16179 MiB

{12:02:08.619} RETL: [CPUID] > [MEM] Available Physical: 9960 MiB

{12:02:08.619} RETL: [CPUID] > [MEM] Memory Load: 38%

{12:02:08.668} RETL: [GAME] > arguments (1): 'G:\торренты\Dying.Light.2.Stay.Human.Ultimate.Edition.Steam.Rip-InsaneRamZes\Dying Light 2\ph\work\bin\x64\DyingLightGame_x64_rwdi.exe'

{12:02:08.853} RETL: [CPUID] > [MEM] Total Page File: 27062 MiB

{12:02:08.853} RETL: [CPUID] > [MEM] Total Physical: 16310 MiB

{12:02:08.862} RETL: [CPUID] > [MEM] Available Page File: 16143 MiB

{12:02:08.862} RETL: [CPUID] > [MEM] Available Physical: 9936 MiB

{12:02:08.862} RETL: [CPUID] > [MEM] Memory Load: 39%

{12:02:08.933} RETL: [Lobby.Backend.Steam] > [StartUp.AWTa6c60100] Environment variable "SteamAppId" is 534380

{12:02:09.222} RETL: [AuthenticateData] > Bad crc data0.pak!

{12:02:09.222} RETL: [AuthenticateData] > Bad crc data1.pak!

{12:02:09.222} RETL: [AuthenticateData] > Bad crc dataen.pak!

{12:02:09.222} RETL: [AuthenticateData] > Bad crc datajp.pak!

{12:02:09.222} RETL: [AuthenticateData] > Your game data appear to be corrupted!

{12:02:09.222} INFO: [INFO] > Your game data appear to be corrupted. Multiplayer mode will be disabled.

{12:02:09.250} RETL: [CPUID] > [MEM] Total Page File: 27062 MiB

{12:02:09.250} RETL: [CPUID] > [MEM] Total Physical: 16310 MiB

{12:02:09.250} RETL: [CPUID] > [MEM] Available Page File: 16085 MiB

{12:02:09.250} RETL: [CPUID] > [MEM] Available Physical: 9876 MiB

{12:02:09.250} RETL: [CPUID] > [MEM] Memory Load: 39%

{12:02:09.260} INFO: [Renderer] > [CVideoSettings::LoadSettings] Loading video settings using 'out/Settings/Video.scr'

{12:02:09.265} INFO: [Renderer] > [r_Initialize] Loaded from rd3d11_x64_rwdi.dll.

{12:02:09.265} INFO: [Renderer] > MonitorIdx=0, SecondaryMonitorIdx=-1

{12:02:09.327} INFO: [Renderer] > Enumerating D3D11 video adapters:

{12:02:09.327} INFO: [Renderer] > Adapter 0: AMD Radeon RX 6600 8128MB/8121MB/8155MB/0MB

{12:02:09.327} INFO: [Renderer] | Output 0: [0,0 - 1920,1080] \\.\DISPLAY1

{12:02:09.327} INFO: [Renderer] > Adapter 1: Microsoft Basic Render Driver 0MB/0MB/8155MB/0MB

{12:02:09.329} INFO: [Renderer] > Sorted adapter 0: AMD Radeon RX 6600 8128MB/8121MB/8155MB/0MB

{12:02:09.329} INFO: [Renderer] > Sorted adapter 1: Microsoft Basic Render Driver 0MB/0MB/8155MB/0MB

{12:02:09.329} INFO: [Renderer] > Picking adapter: AMD Radeon RX 6600

{12:02:09.329} INFO: [Renderer] | Primary monitor: [0,0 - 1920,1080]

{12:02:09.329} INFO: [Renderer] | Secondary monitor: [0,0 - 1920,1080]

{12:02:09.386} INFO: [Renderer] > Renderer started in DX11 mode.

{12:02:09.386} RETL: [Renderer] > HW Scheduling Enabled: false

{12:02:09.386} INFO: [Renderer] > DX11 reported 8'121M free texture memory.

{12:02:09.484} INFO: [Renderer] > [d3d12rt-checker] All tests were OK. Switch to D3D12Ultimate to enable raytracing

{12:02:09.588} INFO: [Renderer] > Renderer: supported display modes:

{12:02:09.588} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.588} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.588} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.588} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.588} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.588} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.588} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 640x480, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x480, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 720x576, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 800x600, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1024x768, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.589} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1128x634, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x720, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1280x1024, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1366x768, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1440x900, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1600x900, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.590} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1680x1050, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1760x990, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:165.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:144.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:120.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:119.88, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:100.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:75.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:60.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:59.94, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | monitor:0, 1920x1080, bpp:24, hz:50.00, fmt: R8G8B8A8_UNORM

{12:02:09.591} INFO: [Renderer] | Texture streaming mem 0 MB

{12:02:09.591} INFO: [INFO] > Texture streaming buffer set to 0MB

{12:02:09.591} INFO: [INFO] > Texture streaming lowest priority distance set to 100m

{12:02:09.840} DEBG: [DXGI] > WM_SIZE 0, 1920x1061

{12:02:09.840} INFO: [INFO] > CGame::AppWindowInit: window client area: 0x0, 1920x1061

{12:02:09.840} DEBG: [DXGI] > [RChangeDeviceState] 1920x1080, 1.000000, borderless, 0/0 Hz

{12:02:09.840} DEBG: [DXGI] > was 1920x1080, 1.000000, , 0/1 Hz

{12:02:09.842} DEBG: [DXGI] > WM_SIZE 0, 0x0

{12:02:09.843} DEBG: [DXGI] > WM_SIZE 0, 1920x1080

{12:02:15.724} INFO: [INFO] > Texture streaming buffer set to 4000MB

{12:02:15.726} INFO: [Video] > //Video settings:

{12:02:15.726} INFO: [Video] > RendererMode("d3d11")

{12:02:15.726} INFO: [Video] > AsyncCompute(0)

{12:02:15.726} INFO: [Video] > WindowMode(1)

{12:02:15.726} INFO: [Video] > Resolution(1920,1080)

{12:02:15.726} INFO: [Video] > Scale3D(1.000000)

{12:02:15.726} INFO: [Video] > FSR(1.000000)

{12:02:15.726} INFO: [Video] > Upscaler(0)

{12:02:15.726} INFO: [Video] > Upscaling(3)

{12:02:15.726} INFO: [Video] > Monitor(0)

{12:02:15.726} INFO: [Video] > DisableDWM(0)

{12:02:15.726} INFO: [Video] > TextureQuality("High")

{12:02:15.726} INFO: [Video] > ShadowsQuality(3)

{12:02:15.726} INFO: [Video] > ShadowMapSize(2048)

{12:02:15.726} INFO: [Video] > SpotShadowMapSize(4096)

{12:02:15.726} INFO: [Video] > GammaFloat(1.00)

{12:02:15.726} INFO: [Video] > GrassQuality(0)

{12:02:15.726} INFO: [Video] > FrameRate(1)

{12:02:15.726} INFO: [Video] > Reflex(0)

{12:02:15.726} INFO: [Video] > MotionBlur(1)

{12:02:15.726} INFO: [Video] > MotionBlurIntensity(1.00)

{12:02:15.726} INFO: [Video] > Bokeh(1)

{12:02:15.727} INFO: [Video] > GlowGlare(1)

{12:02:15.727} INFO: [Video] > GlowStreaks(1)

{12:02:15.727} INFO: [Video] > LensFlare(1)

{12:02:15.727} INFO: [Video] > SSSSQuality(1)

{12:02:15.727} INFO: [Video] > MotionBlurQuality("High")

{12:02:15.727} INFO: [Video] > ChromaticAberration(1)

{12:02:15.727} INFO: [Video] > FilmGrain(0)

{12:02:15.727} INFO: [Video] > ColorGrading(0)

{12:02:15.727} INFO: [Video] > AntiAliasing(1)

{12:02:15.727} INFO: [Video] > AntiAliasingMode(0)

{12:02:15.727} INFO: [Video] > FogQuality(2)

{12:02:15.727} INFO: [Video] > ReflectionsQuality(2)

{12:02:15.727} INFO: [Video] > ContactShadowsQuality(4)

{12:02:15.727} INFO: [Video] > SpotShadowsQuality(2)

{12:02:15.727} INFO: [Video] > AmbientOcclusion(1)

{12:02:15.727} INFO: [Video] > AmbientOcclusionQuality(2)

{12:02:15.727} INFO: [Video] > ColorBlindMode(0)

{12:02:15.727} INFO: [Video] > GpuFxQuality(1)

{12:02:15.727} INFO: [Video] > VoxelGiQuality(4)

{12:02:15.727} INFO: [Video] > LodQuality(1)

{12:02:15.727} INFO: [Video] > LodMultiplier(140)

{12:02:15.727} INFO: [Video] > AnisoOptMaxAnisotropy(16)

{12:02:15.727} INFO: [Video] > FrameAmplification(0)

{12:02:15.727} INFO: [Video] > Version(2000)

{12:02:15.727} INFO: [ResPack] > Free resource loading disabled

{12:02:15.767} INFO: [ResPack] > Acquired prefab data: 144040, 161480

{12:02:15.768} INFO: [ResPack] > -> 0 prefabs, 21 presets available in engine_pc.rpack

{12:02:16.396} INFO: [INFO] > Bink filename: IntroLogos_fullhd.bik

{12:02:16.458} INFO: [INFO] > [Input] Keyboard 0 enumerated: intance_name = Клавиатура, product_name = Клавиатура, GUID = {6f1d2b61-d5a0-11cf-bfc7-444553540000}

{12:02:16.530} INFO: [INFO] > [CInput::SelectKeyboard] Keyboard 0 selected: Клавиатура, Клавиатура

{12:02:17.140} INFO: [ResPack] > Acquired prefab data: 12740936, 11650760

{12:02:17.167} INFO: [ResPack] > -> 1462 prefabs, 224 presets available in common_prefabs_pc.rpack

{12:02:19.479} INFO: [INFO] > [gpufx] preloaded 1483 sequences. It took 1524.525024 ms

{12:02:19.482} RETL: [Game] > game version: '1.20.0', '1.0.202412092047'

{12:02:19.523} RETL: [CPUID] > Computer Info: Manufacturer: To Be Filled By O.E.M., Model: To Be Filled By O.E.M.

{12:02:24.444} INFO: [INFO] > Bink filename: GameIntro_fullhd.bik

{12:02:24.498} RETL: [Savegame] > SystemMode: 'DyingLight2Game'

{12:02:24.501} RETL: [Savegame] > VersionInfo: save_version 116, build: '1.0.202412092047 / 2', perforce_stream: '//tech/rel-ph-patch20'

Комментарии: 2
Ваш комментарий

Проверьте целостность файлов. Возможно проблема с жестким диском или SSD.

{12:02:09.222} RETL: [AuthenticateData] > Bad crc data0.pak!

{12:02:09.222} RETL: [AuthenticateData] > Bad crc data1.pak!

{12:02:09.222} RETL: [AuthenticateData] > Bad crc dataen.pak!

{12:02:09.222} RETL: [AuthenticateData] > Bad crc datajp.pak!

{12:02:09.222} RETL: [AuthenticateData] > Your game data appear to be corrupted! (Ваши игровые данные повреждены)

Ошибка Bad crc-у игры нет доступа к эти файлам

0
Новое на форуме Dying Light 2: Stay Human