Changelog:
Update 1.07:
- Fix for crash in the later stages of the game when Roan changed Mana Eggs mid battle
Update 1.06:
- Fix for proper music loops in fields (endless music looping)
- Fix for proper music loops in battles (endless music looping)
- Fix for some spells that had missing SFX sound loops
- Fix for music fading out properly during cut scene transition
- Fix for multiple music tracks cross fading into each other during a transition
- Fix for fade in and fade out music speeds to be variable not a fixed rate
- Fix for issues where music did not fade out completely in certain cut scenes like they should
- Fix for issues where music would play after battle and then get cut off by a new music track
- Fix for music ducking down when entering buildings and music returning to normal levels when exiting buildings
- Fix for music fading out after selecting a new location from the world map
- Fix for battle start "slash' SFX to play properly when battle encounters start
- Fix for battle music fading out properly when last enemy is defeated
- Fix for battle results music fading out properly when battle results screen is exited
- Fix for battle sounds to properly be treated in 3D space in relation to the camera
- Fix for an issue that caused winning dialogue to play over top of the sword swing SFX on battle finish
- Fix for an issue that caused ambient sounds to play too loud for a split second when exiting battles
- Reconverted 90 Japanese speech files for battles that were slightly cut off
История изменений:
Обновление 1.07:
- Исправление краша в более поздних стадиях игры, когда Роан подменяет яйца Мана в середине боя
Обновление 1.06:
- Многочисленные исправления, связанные со звуковыми эффектами и музыкой
Инструкция по инсталляции:
- Установить патч (необходима установленная версия 1.05 (для 1.06) или 1.06 (для 1.07))
- Играть