Пасхалки
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Баян,уже знаю.Кстати,в миссии "Маленькое Сопротивление" можно достать рэй-ган(лазерку)из зомби миссии.Могу дать ссылку на тутор.
vaskes, настоящему геймеру туторы не нужны, он сам ищет. Так что все это я нашел сам. А ты нашел что-нибудь?
Если на то пошло, то настоящий геймер не использует баги, глюки, и все такое. Он и без всего этого неплохо обходится.
prorab131
а если пасхалка в этом самом глюке или баге и находится? тогда что?
Значит это уже не пасхалка.
ахуительная логика
а кто знает про метеорит в shi no numa
Оно само вроде...
Там в начале на бочке радио стоит я сколько не щелкал только шипение и помехи, а недавно чел один щелкнул и о чудо громкоговоритель начал вещать про разработку Вундерваффе.
Кстати в шинонуме можно музыку включить =)
На 2 уровне с РУССКИМИ под землёй я нашёл 3 fg42!
Народ если знаете расскажите как включать музон на новой Зомби-карте? Играл с челом нерусским он включил музыку я спрашиваю как? Я хоть английский знаю, но не в совершенстве, как я понял надо что-то сделать со светящимися банками с мозгами около джагернаута. Я их стрелял на F щелкал нифига. И еще он включал какую то запись там кто-то командует: пойди налево, стой, иди прямо, убей его. Это как включать понятия не имею.
ты все три колбы октивируй, га код фан сайте вот что откопал "Судя по звуковым дорожкам которые находятся на главной странице, можно понять что:
1. Первая "адская гончая" была собака которая принадлежала дочери доктора Макса (или как там его). Он ей подарил собаку... (запись тоже на гл. странице)
2. Собака сбегает из лабаратории при этом убивая на своем пути и хозяйку и доктора Макса.
Не которые люди спрашивают "а откуда столько собак?". Ну ответ елементарен (хоть и бредов ). Собака при побеге была беременна,значит при "мутировании в зомби-пса" она могла получить способность все время "порождать" новых собачек,а способность телепорта они получили в наследство от мамочки на небольшие расстояния так сказать. Все бы ничего,но вот Мап Пак №4 все таки будет ИБО надо ж эту тварюку завалить или нет"
В verrukt под фантаном есть пулемёт.
мож разрабы хотели поставить его гдето но может незахотели и под фантаном его поставили
Я в Youtube видел пасхалку на карте Великан. Если обезьянку бросить в печ то она будет прыгать и орать (но у меня это не получилось)
кстати там в прятки с вещами играть можно
У меня макака в печи орала) там еще чот говорили за что ты так обезьянку!!!
Всмысле играть в прятки с вещами?)
во второй миссии если пробежать на пляже по трем воронкам(ямкам),зополненных водой то появятся статуи,в которых можно взять бластеры
назад где главный телепорт можно на ноклипе подлететь и увидиш строение стреляй из базуки и вещи летать будут и ктото за орет "Хочу поиграть!! поиграем в прятки!!"
искаеш "мишку тедди с ножом""мишку с джагером и кольтом" и макаку с коктелем молотова и гранатой после каждой нахожденой вещи будет ор если одного тедди найдеш то ор таким будет "О нашел?!"если 2"опять нашол" непомню если все найдеш "Твоя взела игра закончена" и на том место где игра началась можно услышать страные звуки
З.Ы чтобы найди надо найти мишку и стрельнуть в мишку
Довольно интересную информацию нашел на просторах вики по Call of Duty.
Call of Duty: World at War - The teddy bear makes it first Nazi Zombie appearance map Verrьckt. If a player happens to come across a teddy bear from the mystery box,a young child's laugh will be heard and the box float to the ceiling before vanishing to another location in a flash of light. The locations are marked by a pile of rubble with a teddy bear on top of it. On the walls, writings such as "teddy is the biggest liar" appear in red near the kitchen and other places.
The teddy bear makes it's second unwelcome appearance in Shi No Numa. Like in Verruckt its purpose is to relocate the mystery box and frustrate the players. A possible mystery box location is marked by a few boxes with a teddy bear on top of it. However, it's much easier to find the relocated mystery box, as a beam of light shines above the hut it is located in. Hence the writing above the first mystery box spawn point saying, "Look up to see the light" then pointing to a drawn hut's roof.
The teddy bear has unique cameos in the Der Riese map. In addition to the mystery box, there is an alley in the starting area where if not in splitscreen, you will see a shadow of a teddy bear standing around the corner. Also, near one of the teleporters, there is a catwalk that if you look on the wall next to it, there is a bloody teddy bear paw print smearing down the wall. There is also a teddy bear holding the Bowie knife on a rooftop looking down at the player after the Fly Trap is activated, along with another teddy bear in a cage holding a bottle of "Juggernog" and the M1911 Pistol after going through the Pack-a-Punch Machine.
When the teddy bear appears in the mystery box, a young child's laugh is heard (as well as a more demonic one) and the overvoice of the game says 'Bye bye'. Rarely, the zombies start to laugh because of your loss.
It is very possible that the laugh heard when you get the teddy bear out of the mystery box belongs to Samantha, Dr. Maxis' daughter (see Radio messages/Der Riese). In one radio message it is revealed that Samantha and Dr. Maxis are trapped with a Hellhound after Dr. Maxis ran an experiment on Samantha's dog Fluffy. It is possible that Samantha is haunting the zombie/Hellhound incidents as a result of this. Likewise, it is possible that Dr. Maxis haunts them and is the one who players hear say "Fetch me their souls!" to the dogs.
It may be possible that Samantha had a teddy bear when she was murdered by Edward and now she uses her teddy as a conduit between her world and ours. In the Fly Trap sequence, when you start it, there will be a little child's voice that says "I want to play a game... I know, Hide and Seek!". The child's voice is German, for when the child says "Wow, you found another one," She pronounces the word "Another" with a German accent and says "Anozzer". She also says many things, along with a demonic voice in the end when you finish the game of hers and she says, "you win, GAME OVER!".
А это на Der Reise радио:
These radio messages seem to be recordings of experiments that were performed at Der Riese. Five people can be heard within these messages; Doctor Maxis, Edward, Samantha, and two unknown men; although another person is mentioned named Sophia in one of these messages. For a video of the radio messages, see external link. The first four messages will broadcast in order no matter where the player activates them, but the others are radio specific. (You can hear message 2 from the location of message 3, but you can't hear message 7 from the location of message 6.)
The Message 1 radio can be found in the spawning room, beside a barrel on the right hand side of the descending stairs. It is a smaller hand-held radio, and Dr. Maxis can be heard.
Script:
Static.
Dr. Maxis: Stand up.
Zombie Groans.
Dr. Maxis: Stand up!
Zombie Groans.
Dr. Maxis: Good. Look at me. (Snaps Fingers) Over Here! Good. Now walk forward .
Zombie Groans and shuffling footsteps are heard.
Dr. Maxis: Excellent. Further. Keep coming.
Zombie groans, footsteps stop
Dr. Maxis: It's all right. Stay there.
Zombie groans, footsteps resume, only faster
Dr.Maxis: Calm down. I order you...
Zombie attacks.
Dr. Maxis: Kill it.
Gunfire. Zombie dies.
Dr. Maxis: Bring me another.
Static.
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Message 2
The Message 2 radio can be found on a shelf at the stairs in the teleporter room behind the initial mystery box spawn point. It is a larger black radio that when activated plays the following:
Dr. Maxis: Initiating test number 3, subject is within the test chamber, activate power.
Power is activated
Edward: Oh, oh my God!
Dr. Maxis: Get a hold yourself and clean that up! Test number 3 unsuccessful, test subject has been reduced to the same state as previous subjects, clean up the test chamber and re-calibrate the system! Let's do it again.
Edward: Yes, Doctor
Static
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Message 3
The Message 3 radio can be on a tilted-over filing cabinet in the room above the main cremation oven.
Script:
Loud static. Dog barks.
Dr. Maxis: Edward, tie the damn thing down. We can't have it running around during the test.
Dog whimpers.
Edward: It's tied down now, Doctor Maxis.
Dr. Maxis: Initiating test number 5. Subject is within the test chamber. Activate power.
Power is activated.
Edward: Searching for vitals. No readings Doctor. And, the subject... has disappeared. Doctor Maxis, we've done it!
Dr.Maxis: Don't be foolish. Test number five is unsuccessful. Subject has vanished, yes, but has not reappeared at the mainframe. Recalibrate the damn system now!
Static.
The final word in this message is presumed to be now but static cuts the w off.
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Message 4
The message 4 radio can be found in an empty cremation oven under Teleporter Z-A. It is on the right side ground floor when looking at the teleporter from the doorway.
Script:
Static.
Dr. Maxis: Initiating test number six. Subject is within test chamber. Activate power.
Power is activated.
Dr. Maxis: Damn it, Edward! Did you set up the device correctly?
Edward: Yes Doctor. As per your specifications.
Dr.Maxis: If you had done it to my specifications then it would have worked, wouldn't it? As usual your incompetence has... What?
Edward: Do you hear that, Doctor?
Dr. Maxis: Quiet, you fool. Test number six is a failure, but the experiment has caused some kind of electrical force to energize within the chamber. Well, open the door.
Edward: Doctor, I don't think...
Dr. Maxis: Open the door now!
Door opens. Dog growls.
Samantha: Daddy, what are you doing with Fluffy?
Dr. Maxis: Damn it, Samantha. I told you never to come in here. Edward, get her out of here.
Edward: Yes Doctor.
Samantha screams.
Samantha: What's wrong with her? Daddy, what did you do? Fluffy!
Dr. Maxis: Come back here. Samantha. Stop her! Easy. Come here Samantha. Good girl honey. Gently Samantha. That's not Fluffy anymore. We must get out of here.
Door closes.
Dr. Maxis: What? Edward what are you doing? Open the door. Edward. Open this door now.
Samantha: Dad. I'm scared.
Dr. Maxis: Don't. Stay by me, Samantha.
Edward: Goodbye, Doctor Maxis.
Power is activated. Edward laughs. Static.
This message allows the hearing of the creation of the Hellhounds and explains why they appear in balls of electricity. This shows the (presumed) deaths of Maxis and Samantha. This shows that Samantha is the girl that giggles when the teddy bear spawns, talks when you throw a monkey bomb (which was another one of her toys) into the furnace, and talks when the fly trap is activated. The laugh Edward makes is very similar to Richtofen's, which is why it is speculated that Rictofen is Edward, explaining why Rictofen's first name is never heard and why Edward's last name is never heard either.
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Message 5
This message can be found in the underground passageway off of the Teleporter Room Z-C behind the mystery box.
Script:
Static.
Dr. Maxis: Sophia, this letter is to go to the Reichstag High Command immediately. Gentlemen, it is with the utmost urgency that I draw your attention to the lack of funding being injected into The Giant project. While I believe we are close to realizing the ultimate plan, we still have several years of development before it is ready. It would be folly to cut our expenditure so early in our development. As you know, early tests on the DG-2 have easily outperformed expectations and we fully anticipate mass producing the Wunderwaffe within the next few years. Work on the matter transferrer has however come to a standstill. We simply do not have enough Element 115 to continue the experiments. The test subjects have survived teleportation but are currently unresponsive to commands and cannot be controlled. If we are to overcome this obstacle we need to increase the frequency and size of the experiment. To this end, I suggest we not only find not only a regular supply of 115, but that we also find a larger conduit to channel the energy. Our operatives in America have informed us that the US have a large supply of the element at the Nevada base, so time is of the essence if we are to stay ahead of them. This cannot be done if you cut the budget, nor can it be done if you insist on pressuring us into action before we are ready. I am of course available for discussion of the matter but in the meantime, I will continue with the work here and try to win this damned war. Signed etc. etc. Doctor Maxis.
Static.
This message shows that the zombies originated from the teleporation tests. While it is possible that zombies were the initial test subjects, a zombie being "unresponsive to commands and uncontrollable" would be of no surprise, while, say, a soldier developing those attributes would be quite notable. The message also makes mention of Area 51, although not directly, stating that they have a large amount of Element 115. This links to the co-ordinates of the base during the message of Shi No Numa. Also in the Shi No Numa message is a reference to a Doctor Max, who may be Doctor Maxis. Shi No Numa is most probably where Maxis gained his supply of 115. This message could also be hinting the release of the next Nazi Zombies Map (if there will be one) in Area 51, in Nevada where the trend of stronger zombies could go on for the "Larger amounts of element 115". If this does happen, then there will be American Zombies instead, and if there are, then it is obvious there is a trend for the four main Nazi Zombies character's nations having zombies, therefore there could also be Russian zombies. Though this is possible, it is not guaranteed, for it is a theory from all the clues given in the radio message. It is probable that from all the clues given in radio messages that another nazi zombies map will be made, possibly in Nevada, Area 51, or that Nacht der Untoten takes place there. However, this is unlikely due to the zombies being Nazis.
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Message 6
This message can be found across from the Trenchgun spawn (outside teleporter Z-A), above a door located to the right of the Mystery Box. It is a hand-held radio.
Script:
Static.
Dr. Maxis: "Now, you must be very diligent with her Samantha. Owning a dog is a great responsibility."
Samantha: "Yes, father. Oh, I love her."
Dr. Maxis: "You must feed her every day, and walk her, and be very careful when you play with her. You know she's going to have puppies."
Samantha: "Really? Can I keep the puppies too father?"
Dr. Maxis: "We'll see Samantha. One step at a time."
Static
This message explains the origins of Fluffy, and that the other Hellhounds are Fluffy's children.
edit
Message 7
This message can be found near the bridge, as you enter, go to the room Z-B, look at the left tank, the one with feet, and look down to the ladder, crouch, and press X or square.
Script:
Static.
Man 1: But I'm all out of hope (cocks weapon), Auf Wiedersehen (goodbye), my friend.
Turns on teleporter, an alarm starts to blare.
'A repeating message on the P.A. system: Warning, the shield is now active, destroy the designated materials and report to the barracks, this is not a drill."
Man 1: Dammit! - I can't find my pills...they are coming, I must do what I must do, (to himself) God forgive us all!
Opens door, choking noises can be heard, people can be heard all talking at once, some screaming, a zombie howl pierces the screaming. Gunshots are heard.
Static.
It has been speculated that this is a continuation from the Shi No Numa radio message, as in the end of the Shi No Numa message, the man says "But I'm almost out of hope". However, the man in this radio message sounds German and the radio operator in Shi No Numa is American. The man in this recording could be a scientist. You can find a body in the big canister the radio is stuck on. When he says I cant find my pills you can hear what sounds the scraping of a chair and the chocking noises could mean that he hung himself. You can see a hanging body when you walk on the balcony where the mystery box spawns if it is moved. you can see the legs dangling assuming that he hung himself although there is a body in the canister and the radio is next to the canister. This message explains what action was taken against the zombie outbreak, and also explains how all the scientists at Der Riese are dead.
и дополнительные ссылки:
А вы не заметипи что в начале последний мисии Чернов часто говорит про зверство а я еше раз хотел поиграть миссию и он говориль про отвагу Дмитрея.Странно однако.
Нету ничего странного. У меня бывало такое же и мне кажется это всё зависит от выбора когда нам дают выбрать в одной из последних миссий (не помню уже какой). Когда немцев зажали у входа в метро и Резнов дал право выбрать - расстрелять или поджечь их (вроде так)
Mаvеriсk
вообще то дать им пожить сек 15 или сразу(чтобы сразу надо стрельнуть уродов)
Новое на форуме Call of Duty: World at War
Игра не запускается на миллисекунду появляется в процессах и исчезает
3
Не работает звук
0
Нет серверов в коопе
5
Как в мультиплеерном режиме запретить вызывать артиллерию и т.д?
1
Чернов выжил !
3
При установке требует 4 файл установки,а их только 3
5
Не запускается
4
Колда не видит модификаторов
7
Кому нежен ключ для codwaw от nd ?
22
Нельзя раскрыть игру
14
(Пиратка. v1.7 Репак от Механиков. Проблема в сетевой игре!)
11
Бесплатная!!! Call of Duty: World at War
3
CD-KEY
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Реестр
0
Субтитры
3
Ну че, кто что нашел? Я лично нашел футуристическое лазерное оружие и если ввести код give all и промотать все оружие, то можно найти такой слот "МОЗГИИИ", там у тебя как у зомби вытягиваются руки и мочить можно только кнопкой V))))