Патч для Uboat переходим с b117 на b118
Fixes:
- Research is now fully restored from the saved game states.
- Reputation purchases were impossible after the game state was loaded.
- Reverse engine gears work correctly again.
- Blowing ballast was sometimes impossible when control room was flooded.
- Character that was stopping to use UZO could rotate during the animation.
- Periscope's engine was making noise when the periscope was stationary instead of when it was rotated.
- Launched torpedoes were stopped after the game state was loaded.
- Torpedo icons on a map from now on have a direction arrow attached to them just like the ships and aircraft.
- Cursor is becoming visible when ALT is pressed during the use of a gun in manual mode.
- Certain sound effects could become muted after loading a game state.
- Gun was randomly becoming locked after firing in a manual mode.
- Fuel is now always correctly restocked at ports.
- Sailor could take place of an officer during execution of a task in certain cases.
- Reputation points label wasn't refreshed after loading a game state.
- Sandbox could launch in the middle of the Atlantic if certain steps were taken before starting the game.
- Characters playing certain animations could appear in a wrong place after loading a game state.
- Food was sometimes not consumed anymore after loading a game state.
- Becoming lost directly after loading a game state.
- AA gun ammunition storage now has specified capacity.
- Unspecified characters were appearing on nearby units and ports after loading a game state.
- Scratch sound played when a song was interrupted is now much quieter.
- Staying at periscope depth doesn't apply any depth-related discipline penalties from now on.
- Minor optimizations to memory usage during loading.
- Main menu improvements.
- UI fixes for widescreen resolutions.
- General UI fixes.
- Translation fixes.
пароль от архива rustorka.net