Патч ставится на первую версию игры. Предназначен для лицензионной американской и британской версии.(Может пойти и на русской версии от Акеллы
Исправления:
Патч вносит множество различных изменений.
Установка:
Запустить инсталлятор и установить патч в корневую директорию игры.
Исправления: Патч вносит множество различных изменений. Ну прям сразу все стало понятно.
Исправления: Патч вносит множество различных изменений. Хорошо сказал =) А какие он изменения вносит, например?
Например за все преграды, которые ты сбиваешь, дают бонусные деньги, дабавлен кровавый бонус за убийства зомбарей. (Это я еще не все написал, по мере прохождения игры буду еще писать)
Лучше бы скинул описание на английском из чейнджлога. Zombie Driver Readme file by EXOR Studios Change log for version 1.1.4 - improved HUD and menu text readability - small menu layout fixes - added build version info in main menu - updated particles library to a newer version (improved game stability) Change log for version 1.1.3 - improved game stability on some system configurations - added support for non-english letters in Twitter messages Change log for version 1.1.2 - fixed car selection in story mode Change log for version 1.1.1 - changed sound card initialisation method (fix for some Sound Blaster sound cards) - changed order of sorting cars in the Slaughter mode menu to match Story mode - fixed master volume not being saved - added Steam leaderboards modified content warning Change log for version 1.1.0 - New "Slaughter" game mode - Added five new arena maps for the "Slaughter" mode with different environmental effects * Harbor - bright midday * City Center - foggy noon * Park - bright dusk * Midtown - night with projected headlights * Suburbs - early dawn - Added specular highlights to most shiny surfaces and all cars - Fat zombie explosion kills are now added to combos - Fat zombies emit toxic fumes for better visibility - Car explosions can now kill zombies and are added to combos - Car explosions can chain from one another - Added new combo names and particles - Money is now awarded for destroying all props - Updated static camera and is now set as the default camera - Adjusted story mode pricing - 21 new achievements (Steam exclusive) - Online leaderboards for the Slaughter mode ( Steam Exclusive). Local High Scores for all other SKUs - In-game Twitter support for posting High Scores - In-game Facebook support for posting High Scores - Switched zombie bone animation to hardware - Ogre3D Engine updated to version 1.7 - minor tweaks and fixes Change log for version 1.0.6 - updated shaders to support most Intel 900 & 950 series graphics cards - fixed problems with some unique combinations of special characters for user installation path in Windows Change log for version 1.0.5 - fixed startup crash bug with diacritical signs (special characters) for user installation path in Windows - added memory dump logging after each crash Change log for version 1.0.4 - Added game pad support - Added two new camera modes - "static" and "free look" - Added Pixel Shader 2.0 support (fixed white textures problem) - Improved performance on low end graphics cards - New graphics options for low end systems - Fixed a few misc start up crashes - Fixed some sound card compatibility issues