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Патч Zombie Driver v1.1.4

Патч ставится на первую версию игры. Предназначен для лицензионной американской и британской версии.(Может пойти и на русской версии от Акеллы

Исправления:
Патч вносит множество различных изменений.

Установка:

Запустить инсталлятор и установить патч в корневую директорию игры.

Комментарии: 4
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Исправления: Патч вносит множество различных изменений. Ну прям сразу все стало понятно.

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Исправления: Патч вносит множество различных изменений. Хорошо сказал =) А какие он изменения вносит, например?

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Например за все преграды, которые ты сбиваешь, дают бонусные деньги, дабавлен кровавый бонус за убийства зомбарей. (Это я еще не все написал, по мере прохождения игры буду еще писать)

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Лучше бы скинул описание на английском из чейнджлога. Zombie Driver Readme file by EXOR Studios Change log for version 1.1.4 - improved HUD and menu text readability - small menu layout fixes - added build version info in main menu - updated particles library to a newer version (improved game stability) Change log for version 1.1.3 - improved game stability on some system configurations - added support for non-english letters in Twitter messages Change log for version 1.1.2 - fixed car selection in story mode Change log for version 1.1.1 - changed sound card initialisation method (fix for some Sound Blaster sound cards) - changed order of sorting cars in the Slaughter mode menu to match Story mode - fixed master volume not being saved - added Steam leaderboards modified content warning Change log for version 1.1.0 - New "Slaughter" game mode - Added five new arena maps for the "Slaughter" mode with different environmental effects * Harbor - bright midday * City Center - foggy noon * Park - bright dusk * Midtown - night with projected headlights * Suburbs - early dawn - Added specular highlights to most shiny surfaces and all cars - Fat zombie explosion kills are now added to combos - Fat zombies emit toxic fumes for better visibility - Car explosions can now kill zombies and are added to combos - Car explosions can chain from one another - Added new combo names and particles - Money is now awarded for destroying all props - Updated static camera and is now set as the default camera - Adjusted story mode pricing - 21 new achievements (Steam exclusive) - Online leaderboards for the Slaughter mode ( Steam Exclusive). Local High Scores for all other SKUs - In-game Twitter support for posting High Scores - In-game Facebook support for posting High Scores - Switched zombie bone animation to hardware - Ogre3D Engine updated to version 1.7 - minor tweaks and fixes Change log for version 1.0.6 - updated shaders to support most Intel 900 & 950 series graphics cards - fixed problems with some unique combinations of special characters for user installation path in Windows Change log for version 1.0.5 - fixed startup crash bug with diacritical signs (special characters) for user installation path in Windows - added memory dump logging after each crash Change log for version 1.0.4 - Added game pad support - Added two new camera modes - "static" and "free look" - Added Pixel Shader 2.0 support (fixed white textures problem) - Improved performance on low end graphics cards - New graphics options for low end systems - Fixed a few misc start up crashes - Fixed some sound card compatibility issues

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