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Age of Mythology v1.09

1.09 Client Fixes
- Fixed a database exploit.
- Fixed an exploit that could allow illegal market trades.
- Fixed an exploit involving relics that could sometimes generate free resources.
- Added additional checks for zoom cheats.

1.08 Client Fixes

- Fixed the record game feature to playback all previous recordings.

Network and ESO Fixes

- Fixed the OOS issues caused by WinXP users with out Service Pack 1.
- Fixed the LAN issue that prohibited machines without an internal connection
to play or host LAN games.

1.07 Client Fixes

- Fixed many exploits and crashes
- Unit Balance Adjustments (NOTE: Save games from all previous versions will
not be affected by the balance changes. Recorded games from all previous versions
are still supported and will replay as before)

Network and ESO Fixes

- Added compatibility support for AoM to communicate with the Titans Expansion
over Friends and Chat.
- Added improved ESO connectivity support for NAT and ICS.

1.06 Client Fixes

- Fixed a memory overwrite in the renderer that was potentially causing random
crashes or out-of-sync errors.
- Unit Balance Adjustments (NOTE: Save games from all previous versions will
not be affected by the balance changes. Recorded games from all previous versions
are still supported and will replay as before):
Odin's bonus now grants only +10% hitpoints to Jarls (was +20%).
Thundering Hooves now adds only +10% hitpoints to Jarls (was +20%).
Hoplites cost -10 Food and +5 Gold. This should make them more affordable in
the early game.
Set animals do less damage to buildings.
Set animals take longer to convert.
Set's bonus now grants only +10% hitpoints to Slingers (was +20%).
Feral now improves animal attack by +25% (was +50%).
Sphinx upgrades now much cheaper.

Network and ESO Fixes

- Fixed a bug in the vote dialog that was causing lockups when a player was
dropped.
- Added better diagnostics for determing connection problems.

1.05 Client Fixes

- Fixed an exploit that allowed Armory techs to be researched twice.
- Fixed some minor localization bugs.
- Fixed a crash caused by alt-tabbing out of the application.
- The "Nomad" random map now correctly fires the "Ceasefire"
god power at startup. In specific, god power triggers now work properly in multiplayer
scenarios and random maps.
- Detailed help text can now be provided in user-created random map scripts.
The "detailsText" attribute is now supported in random map XML files,
and allows plain-text setting of the detail help for that random map.
- Unit Balance Adjustments (NOTE: Save games from all previous versions will
not be affected by the balance changes. Recorded games from all previous versions
are still supported and will replay as before): Fixed a bug in which Flaming
Weapons made Hammerships 10X too powerful.
Norse no longer get bonus favor from Longboats (this also means they don't contribute
Favor for Loki's free summoning).
Throwing Axeman attack dropped very slightly (-0.5). Valkyrie costs slightly
more (+5) Favor. Fire Giant normal attack does less damage, but his special
attack does more.
Kraken normal attack does much less damage, and is -100 hitpoints.
War Elephant attack (+2) and hack armor (+5%) increased.
Priest does more bonus damage (+2) versus Myth Units.

Network and other fixes:

- Added better diagnostics when establishing the initial ESO connection. This
includes better error messages on what to do to solve common ESO connection
issues. This should immensely help players using routers/NATs.
- Added improvements in establishing connections to other players.
- Fixed the “Drop Trick” bug. Players that force a disconnect early
will not be allowed to upload stats.
- Fixed the Vote dialog to expedite a no-consensus situation (related to drop
tricking) and to drop poor connections faster.
- Renamed ESO chat channels to be category based. ESO will also remember the
last chat channel you were in and, if possible, return you to that channel on
relogin.

1.04 Client Fixes

- Fixed an exploit that worked around the firing delay on ranged units.
- Fixed a scenario editor trigger corruption bug introduced in version 1.03.
Any scenarios saved using version 1.03 that contain "Set Tech Status"
triggers may have had some of their parameters cleared and will have to be manually
repaired.

Network and other fixes

- Another "stats error 2,4" problem is now fixed.

1.03 Client Fixes

- Fixed an exploit that could give permanent LOS from building foundations.
- Fixed a potential memory overwrite.
- Spy no longer goes away when the spied unit constructs a building.
- Fixed a problem with IME cursor placement.
- When placing buildings, automatic alignment now works against other foundations
as well as other buildings.
- Fixed a targeting issue with Walking Woods that could sometimes cause it to
do nothing.
- When restoring a savegame, god power icons should be immediately visible.
- Fixed some positioning problems with the post-game timeline "tooltip
diamond".
- Customized hotkeys are now reflected immediately in the UI help text.
- Long filenames should now display more properly in the load & save dialogs.
- In the editor, the "Set Tech Status" trigger now presents an alphabetized
list of techs.
- Popup dialogs in the editor can now be dismissed with the 'ESC' key.
- Unit Balance Adjustments (NOTE: Save games from versions 1.00, 1.01, 1.02
will not be affected by the balance changes. Recorded games from versions 1.00,
1.01, 1.02 are still supported and will replay as before):
- Egyptian First Age farming is slower; Plow restores the rate.
- Plow takes longer to research.
- Ra's Chariots and Camelry have a smaller hitpoint bonus.
- Ra's Priests now empower gathering less than Pharaohs empower gathering.
- Mercenary Cavalry pierce and hack armor decreased.
- Build limits (max number you can have at one time) imposed on Mercenary (12)
and Mercenary Cavalry (8).
- Mercenary and Mercenary Cavalry lifespans are 5 seconds shorter.
- Heavy Chariot, Camel and Elephant improvements are more expensive.
- Chariot speed decreased (Ra's are still faster, but less fast than they were).
- Animals of Set cost 1 less pop slot.
- Heroes no longer get bonus damage vs. animals of Set.
- Set's Slingers have more hitpoints.
- Roc hack armor decreased (easier for Throwing Axemen to hit them).
- Roc speed decreased.
- Cyclops has more hitpoints.
- Poseidon's Towers produce only 1 Militia.

1.02 Client Fixes
- Fixed some possible timing exploits.
- Scenarios where the "Ulfsark" unit is forbidden no longer allow
Ulfsarks to still be created from Dwarves or Gatherers.
- Unit Balance Adjustments (NOTE: Save games from versions 1.00 and 1.01 will
not be affected by the balance changes. Recorded games from versions 1.00 and
1.01 are still supported and will replay as before):

Odin now gets his hunting bonus. The actual change was to increase Odin Villager
and Dwarf hunting rate from +10% to +20%.
* Thor's Pig Sticker improvement now affects hunting rate. The actual change
was to increase hunting rate from +10% to +20%.
* Loki's Ox Carts are now weaker instead of stronger. The actual change was
to subtract 80 hitpoints from Loki Ox Carts.
* Raiding Cavaly have +10% more Pierce and +5% Hack Armor. This should let Norse
counter archers more easily in the Classical Age.
* Norse Longhouse now costs 110 Wood instead of 130 Wood. This will let Norse
make more Longhouses.
* Isis Obelisks now cost 10 Gold instead of 5 Gold. This should prevent Isis
from making quite so many Obelisks.
* Egyptian Barracks now cost 75 Gold instead of 50 Gold. This will prevent Egyptians
from making quite so many Barracks.
* Ancestors now have 140 hitpoints instead of 180 hitpoints. This makes the
God Power a bit weaker, but will also affect Mummy Minions.
* Hippikons now take 20 seconds to train in Classical. They remain at 15 seconds
in Heroic and Mythic. This should make it harder for Poseidon especially from
having such large cavalry armies in Classical.
* Helepoli now have -15% Hack armor, occupy +1 pop slots, and have -50 hitpoints.
This should discourage the "all Helepoli armies" in Mythic.
Network and other fixes
- A fix to help address the stats 2,4 error has been added.
- Changed the input and output chat text color to white for easier reading.

1.01 Client Fixes:
* Improved cheat checks for "zoom out" exploit.
* Fixed an Advanced Setup crash when changing public / private rapidly.
* Fixed a problem with Advanced Setup host dialog not closing when inviting
others.
* Quick Setup games now default to 5 pauses maximum.
* Requests for in-game saves are now counted as a pause towards the maximum
pause limit.
* Fixed DirectIP connection issues.

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