Changelog от 16.05.2016:
- fixed Bloodbath mode not switching on/off properly
- fixed bandit event where after a spore attack the vent would not dissapear
- fixes for poisons and curses (these removed wounds that were left from the previous turn)
- fixed Meeting Hall building cost
There are also two new hotkeys, active on the Inventory screen:
- LMB click while holding R - recycles clicked item
- LMB click while holding D - destroys clicked item
New Difficulty option - Bloodbath
- Boosts to selected god bonuses
- Son of Zoria can wield ANY 2-handed weapon in 1 hand,
- Nightstalker can wield 2-handed swords in 1 hand,
- Morena's trinkets are made of advanced resources and can be of Good Quality,
- Perun's weapons get guaranteed Good Quality tag,
- None of the gods' given items can be Bad Quality,
- Added warnings to Inventory and New Expedition screens - when food or fuel supplies are low an exclamation mark appears,
- Optimizations for map loading and memory usage - these will be most visible for low to mid-end computers,
- Added Custom language - when selected, this sets UI to English but loads all event texts from CUSTOM.txt file from StreamingAssets folder,
- Re-balanced spawns to keep them on a bit more reasonable levels,
- Adjusted the chance for the herbalist hut, to make sure it shows up faster,
- Fix to the log recorder,
- Fixed Research screen, where tooltips were not showing up for Crafting and Construction categories,
- Fixed the giants guest, so that the Umbrage Lord isn't spawned infinitely,
- Fixed a bug where sometimes difficulty settings were lost